feat(manage-teams): expose complete team repository operations (#210)

团队仓库能力补齐后,manage-teams 的原有说明仍要求用户在 UI 配置远程,并缺少安装、升级与发布重试入口。同步中英文动作和流程、修正
set_member_source 自动解析语义,将技能增版为 1.4.0;最低客户端 10.0.178,旧客户端不应加载新增动作。

Updates the bilingual manage-teams contract for all team repository
actions, remote destination configuration, exact release tags and
same-version retries, complete archiving and protected member updates.
Bumps the Skill to 1.4.0 with a 10.0.178 client floor so older tool ABIs
cannot load the new actions.

Validation: i18n/schema/catalog checks passed with 105 pre-existing
governance/provenance warnings; reviewed human translations and
refreshed their source hash. New content uses generic roles and
examples. No customer, tenant, credential or runtime fixture data is
introduced.

Related: desirecore/desirecore#1490. Client implementation:
https://github.com/desirecore/desirecore/pull/4362. Do not infer release
availability from this Skill PR.

The authorized alternative pre-publication check passed: full working
tree including hidden files, changed paths, branch and commit metadata,
and this PR text were scanned for credential shapes and manually
reviewed for customer-neutral content. No private token list was
supplied or recorded.
This commit is contained in:
2026-10-06 09:44:51 -07:00
committed by GitHub
parent 362f800bd2
commit 8f6aa67c96
3 changed files with 48 additions and 18 deletions

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@@ -2,7 +2,7 @@
license: "MIT"
name: manage-teams
description: 创建和管理 Agent 团队,组织多 Agent 协作。Use when 需要多个 Agent 持续协作、建立组织架构,或发布、安装和同步团队仓库时。
version: 1.3.0
version: 1.4.0
type: procedural
risk_level: medium
status: enabled
@@ -13,7 +13,7 @@ tags:
- organization
metadata:
author: desirecore
updated_at: '2026-08-25'
updated_at: '2026-10-06'
i18n:
default_locale: en-US
source_locale: zh-CN
@@ -26,7 +26,7 @@ metadata:
description: >-
创建和管理 Agent 团队,组织多 Agent 协作。Use when 需要多个 Agent 持续协作、建立组织架构,或发布、安装和同步团队仓库时。
body: ./SKILL.zh-CN.md
source_hash: sha256:f6d361c54642cb4d
source_hash: sha256:778c6fb42f550a02
translated_by: human
en-US:
name: Team Management
@@ -34,7 +34,7 @@ metadata:
description: >-
Create and govern Agent teams. Use when multiple Agents need sustained collaboration, an organizational hierarchy, or a team repository must be published, installed, or synchronized.
body: ./SKILL.md
source_hash: sha256:f6d361c54642cb4d
source_hash: sha256:778c6fb42f550a02
translated_by: human
market:
icon: >-
@@ -55,7 +55,7 @@ market:
fill-opacity="0.7"/><circle cx="21.5" cy="4" r="0.9" fill="#34C759"
fill-opacity="0.7"/></svg>
category: productivity
required_client_version: 10.0.108
required_client_version: 10.0.178
---
# manage-teams Skill
@@ -104,10 +104,15 @@ A team defines organization, shared directories, and governance. Actual work is
| `set_member_source` | Declare where a member Agent comes from | `teamId`, `agentId`, `memberSource`; `git` needs `url` (https, will be cloned) and `ref` (defaults to `main`), `registry` needs `id`+`version`, `core`/`local` need nothing else |
| `update` | Partially update team configuration | `teamId`; supports `name/type/isolation/parentTeamId/description/avatar/avatarImage` |
| `promote` | Promote an ephemeral team to persistent | `teamId`; one-way and never implicit |
| `disband` | Disband a team | `teamId`; explain impact and confirm unless explicitly requested |
| `disband` | Disband a team | `teamId`; enters approval; preserves a full archive, requiring workdir binding and content review on restore |
| `fork_team` | Install a team from a remote repository | `url`; `name?`, `installMembers?`; enters approval |
| `push` | Push a local team to its connected remote | `teamId`; enters approval |
| `pull` | Pull and validate a team from its connected remote | `teamId`; enters approval |
| `add_remote` | Configure or replace a publishing destination | `teamId`, `url`; optional `connectionId`, `branch`, `isPrivate`; does not create a repository |
| `remove_remote` | Remove remote configuration and the local connection binding | `teamId`; leaves the remote repository intact |
| `install_members` | Install or repair members from the existing lock | `teamId`; optional `forceUpdate`, default false |
| `upgrade_members` | Resolve a new lock and attempt safe updates | `teamId`; optional `forceUpdate`, default true; preserves local edits and commits |
| `release` | Create a local version or publish one exact version | `teamId`; `push` defaults to false, optional `changelogEntry`, `expectedCommit`; retry with `releaseTag` |
### 3. Create a Team
@@ -159,7 +164,7 @@ Example:
- Prefer batch member actions to avoid observable intermediate states.
- `set_supervisor` uses `agentId`; first verify that the Agent does not already supervise another team.
- `set_member_source` declares provenance, it does not move files. A team whose roster still contains a `local` member is **not distributable** — `members.lock.json` cannot pin an ID that exists only on this machine, so a fork elsewhere would silently come up short a member. Switch each member to `git` or `registry` before publishing, then `resolve` to write the lock. It cannot change a member's `role`; use `set_supervisor` for that.
- `set_member_source` declares provenance, it does not move files. A team whose roster still contains a `local` member is **not distributable** — `members.lock.json` cannot pin an ID that exists only on this machine, so a fork elsewhere would silently come up short a member. Switch each member to `git` or `registry` before publishing. The action resolves and writes the lock automatically; inspect its receipt. It cannot change a member's `role`; use `set_supervisor` for that.
- `update` is a patch: omitted fields remain unchanged.
- `parentTeamId: null` detaches the team and makes it top-level; an empty string is invalid.
- `type` only allows `ephemeral → persistent`. Repeating the current value is idempotent; use `promote` for an explicit upgrade.
@@ -182,7 +187,7 @@ For an image avatar, use `avatarImage.source` with `dc-media://<mediaId>`, a bar
- Disband an ephemeral team after its project is complete so the organization does not accumulate stale teams.
- Use `promote` only for an explicit long-term collaboration requirement; promotion is one-way.
- `disband` removes the team organization and repository. Execute directly when the user explicitly requested it; otherwise show the `get` result and confirm the intended target first.
- `disband` archives the complete team directory and ends its local workdir binding, even without Git initialization. Archive failure preserves the original data and reports failure. The action enters approval; the caller's approval mode determines whether a human card appears. To restore, first check that the team ID is free, then bind the workdir and approve its content again.
### 6. Team Repository and Remote Synchronization
@@ -196,11 +201,21 @@ For local Git work:
Remote `fork_team/push/pull` must go through `ManageTeam` because it enforces team Schema validation, roster consistency, the core-Agent supervisor prohibition, workspace types, out-of-bounds symlink checks, and approval. Do not bypass those controls with raw `git push/pull`. This rule is not based on an assumption that Agents can never access credentials.
- `push/pull` require a remote connected through the client. If none is configured, ask the user to connect or publish the team in team settings.
- `push/pull` require a remote configuration. Use `add_remote` to configure the destination and an existing connection when needed. Client team settings are also available; the Agent chooses the configuration path.
- Locally created and forked teams do not inherit a directly pushable remote configuration by default.
- `fork_team` defaults to `installMembers=true`; a same-ID local Agent that has diverged from its lock is protected and skipped rather than overwritten.
- `pull` may replace local team configuration. Inspect local state first and identify the target remote in the approval card.
Release and member versions:
- `release` defaults to a local version. Set `push=true` for publication; approval identifies the target and version. Only the branch and this exact release tag are pushed, never all tags or private backup/archive refs.
- Inspect the team with `get`; constrain a new release HEAD with `expectedCommit`. Inspect `tag/version/commitHash` and `branchPushed/tagPushed/pushed` separately.
- After network failure or an unknown remote outcome, inspect the remote and retry with the returned `releaseTag`; do not create another version. Omit `changelogEntry` on retries.
- `install_members` follows the exact existing lock. `upgrade_members` resolves declarations and attempts safe updates to new pins. Both preserve local edits and commits, avoid downgrades, and do not approve installed content.
- `complete=false` or `outdated/diverged/failed/unreachable` means members remain unaligned. Neither `success=true`, skipped counts nor zero failures proves all members were upgraded. Inspect each receipt before choosing repairs.
- Conflicting pins for an Agent shared by multiple teams do not authorize overwriting a local fork; preserve data and report the conflict.
- Remote actions, remote-source declarations and destination configuration enter approval. `ask-external` retains approval for them; `allow-all` respects the user's full trust in the acting Agent.
### 7. Dispatch and Finish
After team creation, dispatch work to the supervisor or members with `Delegate`:
@@ -216,6 +231,6 @@ Report the team name and ID, type, supervisor and members, workdir mode, organiz
- `Agent does not exist`: verify the ID; create or install the Agent, then retry.
- `Core Agent cannot supervise`: explicitly choose a regular Agent as `supervisor`.
- `Supervisor already leads another team`: run `set_supervisor` on the existing team before retrying.
- `Remote not configured`: ask the user to connect a remote in client team settings; do not guess a hidden API.
- `Remote not configured`: use `add_remote` to configure the destination, or use client team settings; do not guess a hidden API.
- Local content changed or conflicts exist: obtain the directory with `get`, inspect Git state, preserve user changes, and only then decide whether to commit, pull, or retry.
- If this Skill is missing or disabled, the minimal operation may still be executed from the `ManageTeam` action/parameter Schema and tool error messages. Never bypass the tool by editing AgentFS directly.

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@@ -46,10 +46,15 @@
| `set_member_source` | 声明成员 Agent 的来源 | `teamId`、`agentId`、`memberSource`;`git` 必填 `url`(https,将被 clone)与 `ref`(默认 `main`),`registry` 必填 `id`+`version`,`core`/`local` 无附加字段 |
| `update` | 部分更新团队配置 | `teamId`;可更新 `name/type/isolation/parentTeamId/description/avatar/avatarImage` |
| `promote` | 临时团队升级为持久团队 | `teamId`;单向操作,不得隐式执行 |
| `disband` | 解散团队 | `teamId`;若用户未明确要求,先说明影响并确认 |
| `disband` | 解散团队 | `teamId`;提交审批;完整归档,恢复需重新绑定目录和核准内容 |
| `fork_team` | 从远程仓库安装团队 | `url`;`name?`、`installMembers?`;进入审批闸门 |
| `push` | 把本地团队仓库推送到已连接的远程 | `teamId`;进入审批闸门 |
| `pull` | 从已连接的远程拉取并校验团队 | `teamId`;进入审批闸门 |
| `add_remote` | 配置或更换发布目标 | `teamId`、`url`;`connectionId?`、`branch?`、`isPrivate?`;不创建远程仓库 |
| `remove_remote` | 移除远程配置与本机连接绑定 | `teamId`;不删除远程仓库 |
| `install_members` | 按现有 lock 补齐成员 | `teamId`;`forceUpdate?`,默认 false |
| `upgrade_members` | 解析新 lock 并尝试安全升级 | `teamId`;`forceUpdate?`,默认 true;保留本机修改和提交 |
| `release` | 创建本地版本或发布精确版本 | `teamId`;`push?` 默认 false、`changelogEntry?`、`expectedCommit?`;重试已有版本用 `releaseTag` |
### 3. 创建团队
@@ -101,7 +106,7 @@
- 成员增删优先使用批量 action,避免多次调用产生中间状态。
- `set_supervisor` 使用 `agentId` 指定新组长;先确认其未担任其他团队组长。
- `set_member_source` 声明来源,不搬运文件。名册里只要还留着 `local` 成员,团队就**不可分发**——`members.lock.json` 无法锁定一个只存在于本机的 ID,别处 fork 出来会静默缺员。发布前把每个成员改为 `git` 或 `registry`,再 `resolve` 写锁。它改不了成员的 `role`,换组长用 `set_supervisor`。
- `set_member_source` 声明来源,不搬运文件。名册里只要还留着 `local` 成员,团队就**不可分发**——`members.lock.json` 无法锁定一个只存在于本机的 ID,别处 fork 出来会静默缺员。发布前把每个成员改为 `git` 或 `registry`;该动作会自动解析并写 lock,核对解析回执即可。它改不了成员的 `role`,换组长用 `set_supervisor`。
- `update` 是部分更新:未传字段保持原值。
- `parentTeamId: null` 表示摘除父团队成为顶层团队;空字符串非法。
- `type` 只允许 `ephemeral → persistent`。原值幂等更新可以接受;明确升级优先使用 `promote`。
@@ -124,7 +129,7 @@
- 临时团队完成一次项目后应解散,避免组织结构长期堆积。
- 只有明确存在长期协作需求时才 `promote`;这是单向升级。
- `disband` 会移除团队组织与仓库。用户已明确要求时可直接执行;否则先用 `get` 展示目标并确认,避免解散错团队。
- `disband` 完整归档团队目录并结束本机工作目录绑定;不依赖 Git 初始化。归档失败保留原数据并报告失败。该动作提交审批,是否显示真人卡片由调用方的审批模式决定。恢复时先确认 teamId 未被占用,再绑定工作目录、重新核准内容。
### 6. 团队仓库与远程同步
@@ -138,11 +143,21 @@
远程 `fork_team/push/pull` 必须走 `ManageTeam`,原因是工具会执行团队 Schema、名册一致性、核心智能体组长禁令、工作区类型和越界符号链接校验,并进入审批闸门。不要用裸 `git push/pull` 绕过这些治理步骤;这条规则不是基于“Agent 一定拿不到凭据”的假设。
- `push/pull` 要求团队已在客户端连接远程仓库;未连接时请让用户在团队设置中完成连接或发布。
- `push/pull` 要求已有远程配置;未连接时使用 `add_remote` 配置目标和已有连接。客户端团队设置也是可选入口。Agent 可以自主选择配置方式。
- `create` 和 `fork_team` 得到的本地团队默认都不继承可直接推送的远程配置。
- `fork_team` 默认 `installMembers=true`;本机已偏离锁定版本的同名 Agent 会被跳过保护,不会覆盖。
- `pull` 可能覆盖本地团队配置;先查看本地状态并说明审批卡中的目标远程。
发布与成员版本:
- `release` 默认只创建本地版本;明确要对外发布时传 `push=true`。审批摘要显示实际目标和版本,只推分支及本次正式 tag,不推 `backup/`、`archive/` 或其他 tag。
- 先用 `get` 核对团队;新版本可传 `expectedCommit` 约束 HEAD。返回 `tag/version/commitHash` 与 `branchPushed/tagPushed/pushed`,本地成功和远端发布分别核验。
- 网络失败或远端结果未知时,先检查远端;用返回的 `releaseTag` 重试同一版本,不再次运行无 tag 的 release。重试时不得传 `changelogEntry`。
- `install_members` 按精确 lock 安装;`upgrade_members` 先解析当前声明,再按新 pin 尝试安全更新。它们不覆盖用户修改、本机提交,不自动回退,也不自动核准内容。
- `complete=false` 或成员 `outdated/diverged/failed/unreachable` 表示未对齐;不要把 `success=true`、`skippedCount` 或 `failedCount=0` 当成全员升级完成。读取逐成员回执,确认后选择修复方法。
- 同一 Agent 在多个团队有不同 pin 时,不自动覆盖现有分叉;保留数据并报告冲突。
- 远程动作、远程来源声明和远程目标配置提交审批;`ask-external` 对这些动作保留审批,`allow-all` 保留用户对执行主体的全量信任。
### 7. 分派与收尾
创建团队后,用 `Delegate` 向组长或成员分派任务:
@@ -158,6 +173,6 @@
- `Agent 不存在`:核对 ID;先创建或安装 Agent,再重试团队操作。
- `核心智能体不能担任组长`:显式指定普通 Agent 为 `supervisor`。
- `组长已管理其他团队`:先为原团队执行 `set_supervisor`,再重试。
- `未配置远程`:让用户在客户端团队设置中连接远程,不要猜测隐藏 API。
- `未配置远程`:调用 `add_remote` 配置目标,或使用客户端团队设置;不要猜测隐藏 API。
- `本地内容已变化/存在冲突`:先用 `get` 获取目录并检查 Git 状态,保留用户改动后再决定提交、拉取或重试。
- Skill 缺失或禁用时,仍可根据 `ManageTeam` 的 action、参数 Schema 和错误提示执行最小操作,不要因此绕过工具直接修改 AgentFS。

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@@ -28,13 +28,13 @@
},
"release": {
"state": "known",
"version": "1.3.0",
"version": "1.4.0",
"versionScheme": "semver"
},
"timestamps": {
"catalogUpdatedAt": {
"state": "known",
"value": "2026-08-25T10:32:03Z",
"value": "2026-10-06T13:00:00Z",
"precision": "second"
},
"releasePublishedAt": {
@@ -65,7 +65,7 @@
"platforms": {
"state": "unknown"
},
"requiredClientVersion": "10.0.108"
"requiredClientVersion": "10.0.178"
},
"spec": {
"kind": "skill",